Our heroes receive little rest in the small chamber, when the sound of footsteps is heard up through the tunnel above. After waiting in the dark for some time, a humanoid lizard creature (zombified) comes sliding down the tube and into the chamber, covered in yellow mold. Swings are taken at the creature, knocking the mold into the air. Those unfortunate enough to be next to the creature breathe in the loose mold, coughing and gagging in great pain. Jonl is the worst off, the pain almost too much for his body to handle.
During this skirmish in the small chamber, Chul spider climbs up the tunnel ceiling and spots 5 more of the lizard creatures (these are living) and webs them up. The lizard creatures spend a few rounds helping each other out of the web, three escape while Chul manages to slay two of them.
The party decides to exit the small chamber and return to Whitefang, at great haste. Camp is made in the great hall of the stronghold.
On the first night, the party is awakened by the sounds of lightning crashing against the side of the tower. Two strokes strike the tower before they return to resting.
On the second night, again, two strikes of lightning crash against the side of the tower, knocking out a whole section of the outer wall. A few seconds later, the door to the great hall starts tearing apart, large massive claws smashing through it. The party runs up to the balcony area, hiding and praying to their gods. When barely any of the door is left standing, the long neck and head of a giant blue-scaled lizardish creature snakes it way into the great hall. Chul tosses a javelin at the creature, it sticks in the neck. The creature ignores the javelins and sniffs about, then speaks in the tongue of Dragons. Modisto explains it wishes to speak to him, and he climbs down the stairs into the great hall. But it seems the creature will not discuss such matters with an invisible foe, and requests to see Modisto. Modisto says no, and hides behind a wall in the kitchen. The neck and head slide out of the room and back through the doorway, the sounds of the creature leaving (flying away) soon follow.
The next day the group returns to the caves, at the crossroads they discover a magical glyphs has been placed on the ceiling. Jonl manages to disarm the glyph.
It is decided to take care of the threat that the lizard creatures pose and to wipe them out. So they proceed down the tunnel where they last saw them. They arrive at a large cavern with the entire southern wall decorated by a giant mural of a dragon munching on various humans and demi-humans. Lazing about the cavern are groups of the smelly lizard creatures, clustered around fire pits. The creatures pick up their makeshift clubs and charge at the party. Battle ensues in the tunnel. The stinking creatures are able to climb the walls and ceiling easily and naturally, they also have an acidic spit they attempt to blind their opponents with.
As the battle rages, various reinforcements arrive. Suddenly the area around the party goes silent. Snake decides that the latest reinforcement in the shadows of the tunnel further on needs to be taken care of, and hops down the tunnel. This lizard has intricate designs painted on to his body. He scratches at an eye painted on him and Snakes vision goes black. While the main battle rages in the middle of the tunnel, the lizard shaman manages to also enchant Morgan so he is held in place, effectively out of the battle for a time. Chul manages to stun the shaman a couple different times, while Salla dances about attempting to keep everyone alive. Even blind, Snakes proves to be a decent fighter and manages to slay the shaman.
After looting, it is decided to return to Whitefang, there is general concern about the level of the party's resources after this battle.
Strangely enough, two days pass very peacefully. For the first time since leaving Cauldron the party has some peaceful, serene moments with the nice weather in the high mountain area.
Once again, they return to the caves. They continue along the southern tunnel from the intersection, past the small chamber where they attempted to rest originally, and into a large cavern where they fireball a deceptively odd "pool of blood".
They continue heading south and down into the earth. Salla screams in girlish joy as he senses the censer to the southeast. They come to a stretch of the hall where another mural is painted along the tunnel, showing the lizard creatures they just killed feeding captives to what appears to be a large scaly lizardish creature (much like what they encountered at Whitefang). Below the mural it is written to not proceed further, or they will suffer the wrath of The Scaly God. Past the mural is a stone statue of large scaly lizard. Laying about the area are more of the animated dead lizard creatures covered in yellow mold. Salla praises Kord, and the creatures run in fear.
The party continues along the tunnels attempting to follow in a southeastern direction. A cave of giant crickets is discovered, but left alone. A huge cave is found, the slightest sound causing the loudest of echoes. They explore the area, and run into a creature that at first they believe to be the same as the tentacled floating ball ("eye tyrant" as Ferrix researched) that manhandled them in The Malachite Fortress. But they discover it has no eyes and is of a green color, only sharing the same general shape as the eye tyrant. The creature slowly floats toward the party, but they continue to move around the cave exploring it. A loud BANG is heard in the darkness about them, but when they investigate they only find what appears to be a stalactite that has fallen to the ground. Finally, they find a sinkhole, where a circular hole descends into the earth. Discussion is had of what to do.
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